Rusty Metal Texture Featuring Weathered Cracks and Flaking Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal Featuring Weathered Cracks and Flaking Holes seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracks-holes-2
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture captures the complex surface of heavily rusted metal with rich textural detail. The material features extensive corrosion, flaking paint, and pitted holes giving it a rugged, worn feel. Warm rust shades of burnt orange and deep brown blend with dull grey metal patches exposed beneath the oxidized surface. The rough, cracked patches and uneven raised areas create an authentic visual of prolonged weathering and decay. Surface roughness varies with chipped edges and craters scattered in a seemingly random pattern, enhancing realism. This tileable texture is PBR-ready, compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, making it ideal for industrial corridors, abandoned machinery, sci-fi environments, or factory floor assets. The layered rust and damaged metal effect brings gritty realism to any project requiring aged or distressed metallic surfaces, while seamless tiling enables large-scale coverage without visible repetition. Its unique, scientifically observed rust erosion details make it a valuable resource for artists and developers focused on authentic material aging and decay in their renders or game worlds.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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