Festive St Patrick Digital Paper Pattern Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Festive St Patrick Digital Paper Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-digital-st-patrick-festive-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture showcases a vibrant collection of iconic St Patrick's Day elements arranged in a lively repeating pattern on a deep green backdrop. The material is flat and smooth, with clean edges and stylized, cartoon-inspired shapes including shamrocks, leprechaun hats, golden coins, beer mugs, balloons, and festive ribbons in rich greens, oranges, whites, and yellows. The pattern is playful and colorful with no surface roughness, dirt, or wear, highlighting a crisp vector art style rather than realistic materials. Being fully tileable and PBR-ready, the texture works perfectly as a decorative seamless background for 3D projects focused on celebrations or holiday themes. It is designed for use in Blender, Unreal Engine, Unity, and other 3D software, excellent for wrapping virtual gift boxes, party decoration props, festive digital papers, or user interface elements in game development and animations. The texture imparts a joyful, lively mood ideal for cozy indoor scenes, seasonal displays, and children's environments, conveying the spirit of St Patrick's Day with a fun and modern graphical appeal.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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