St Patrick Digital Paper Texture with Leprechaun Hats and Gold Pots

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper with Leprechaun Hats and Gold Pots seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-festive-st-patrick-digital-paper-texture-21
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a lively St Patrick's Day digital paper inspired design, featuring cartoon-style green leprechaun hats adorned with gold buckles, rich brown pots overflowing with shining gold coins, and cheerful three-leaf shamrocks. The background is a soft, muted green that nicely complements the vibrant greens and warm browns of the pattern elements. The texture is consistently flat with a smooth, matte finish and clean vector-style artwork, showcasing crisp outlines and solid block colors without any surface roughness or wear. No visible damage, dirt, or realistic material imperfections exist here, lending this texture a graphic and playful cartoon aesthetic rather than a naturalistic material surface. This seamless, tileable PBR-ready texture is perfect for use in 3D modeling, game development, and digital visualization projects that require themed digital paper or festive pattern wraps. Compatible with popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits applications such as game UI backgrounds, animated props, virtual greeting cards, or seasonal product rendering. Ideal for vibrant holiday or fantasy-themed scenes, it helps bring a cheerful Saint Patrick’s Day atmosphere to digital environments and 3D assets without the complexity of photoreal textures.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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