Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-st-patrick-festive-digital-paper-texture-4 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR digital paper texture showcases a vibrant and playful St Patrick's Day theme. The pattern includes a variety of charming vector-style icons such as leprechaun hats, orange-bearded faces, shamrocks, pint glasses of beer with frothy tops, rainbow motifs, orange slices, flowers, and other festive elements. Each object is brightly colored with rich greens, warm oranges, yellows, whites, and subtle shading to provide depth and a slight 3D effect. The surface is smooth and clean with no visible wear or damage, emphasizing a crisp and cheerful digital artistic style rather than organic or tactile materials. The repeat tile is perfectly seamless, making it ideal for creating endless backgrounds or wrapping surfaces in 3D modeling, graphic design, or game environments. This PBR-ready texture brings a lively and whimsical mood, perfect for St Patrick's Day celebrations, holiday content, party decorations, and themed product designs. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other graphics software, it serves well for festive digital scenes, marketing visuals, packaging, textiles, or printable surfaces. Its well-structured vector-inspired style fits best in stylized, cartoonish, or holiday-themed projects rather than realistic environmental renders, making it a unique and charming choice for creative seasonal work.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.