St Patrick Digital Paper Bundle Texture of Green Shamrock Pattern on White Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Green Shamrock Pattern on White Back… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-green-shamrock-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming pattern of bright green shamrocks scattered across a pristine white background. Each shamrock consists of four rounded leaves with subtle shading and highlights, creating a cartoonish, smooth appearance that enhances the digital paper style. The leaves exhibit two main green shades, a lighter green fill with mid and dark green accents along the edges and leaf veins, giving subtle depth and visual interest without any roughness or surface imperfections. The overall surface has a flat matte finish, perfect for clean graphic styles and illustrative renders. There are no signs of dirt, damage, or texture irregularities. This tileable pattern is ideal for decorating 3D models, product packaging, festive game assets, or backgrounds in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its bright palette and repetition bring a fresh and cheerful mood suited for St. Patrick's Day themed environments, cartoonish props, or digital paper collage designs. Being PBR-ready ensures easy integration within physically accurate rendering pipelines while preserving crisp color vibrancy and flat stylistic appearance.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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