with Green Shamrocks and Top Hats Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Green Shamrocks and Top Hats Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-festive-shamrock-and-hat-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a whimsical St. Patrick’s Day-themed pattern composed of green shamrocks, hearts, and traditional Irish top hats, all set against a clean white backdrop. The hearts are filled with a dense pattern of various shamrocks, creating visual interest and texture contrast. The top hats prominently feature small shamrocks on the bands, harmonizing the elements in a playful yet balanced design. The color palette revolves around multiple shades of green—from dark forest green to lighter lime tones—complemented by the crisp white background that enhances the festive feel. The surface is flat and smooth, reflecting a digital paper or fabric look rather than a rough or tactile material. This PBR-ready, tileable texture holds excellent versatility for digital artists, especially for 3D modeling, game development, and architectural visualization scenarios requiring festive or seasonal decor. Ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this pattern can seamlessly wrap objects, backgrounds, or props where a lively St. Patrick’s vibe is desired. Its polished, clean appearance makes it suitable for both lighthearted gaming environments and design projects celebrating Irish culture or festive events. The repeatable design ensures no visible seams or breaks in the pattern, maintaining visual fluidity when tiled across large surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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