St Patrick Digital Paper Bundle Texture of Repeating Green Leprechaun Hats with Shamrock…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Repeating Green Leprechaun Hats with… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-green-st-patrick-hat-pattern-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a lively pattern of bright green leprechaun top hats, each adorned with a gold buckle and belt, arranged diagonally on a deep green backdrop sprinkled with subtle, darker green shamrocks. The hat elements exhibit a smooth, lightly glossy surface indicative of polished fabric or felt materials, giving them a crisp and festive look. The subtle shading and highlights provide a gentle 3D effect, enhancing the dimensionality without harsh textures or wear. The background remains matte and flat, allowing the hats and shamrocks to visually stand out. This tileable texture is PBR-ready with well-defined albedo and glossiness cues, perfect for use in Blender, Unreal Engine, Unity, Cinema 4D, or 3ds Max. Its seamless repeat makes it excellent for wrapping 3D props, creating seasonal user interfaces, or enriching game environments and visualization scenes with a festive St Patrick theme. The friendly and colorful style suits cheerful digital paper bundles, cartoonish assets, or themed event backgrounds rather than gritty or photorealistic renders. Use it for crafting digital stationery, party invitations, packaging designs, or virtual holiday decor items requiring a crisp, clean, and iconic St Patrick’s Day look.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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