St Patrick Digital Paper Bundle Texture of Green Shamrock Pattern Digital Paper

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Green Shamrock Pattern Digital Paper seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-shamrock-pattern-digital-paper-texture-4
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a bright and cheerful digital paper pattern covered with multiple four-leaf shamrocks in varying shades of green ranging from dark forest green to lime green. The pattern is evenly distributed on a clean white background, giving it a fresh and vibrant look. The shamrocks are flat and stylized without any depth or embossing, making this texture perfect for graphic design, festive wrapping papers, and themed digital environments related to St. Patrick’s Day or Irish cultural motifs. The surface is completely smooth and matte, with no notable roughness, damage, or dirt which makes it versatile for both close-up renders and large-scale appliques. Its crisp and clean appearance adapts well in 3D modeling, game development, and visualization tasks where seamless tiling is a priority, fully compatible with major engines such as Blender, Unreal Engine, Unity, and 3ds Max. This texture works exceptionally well as a decorative pattern for props, backgrounds, interface elements, or any project requiring a lucky shamrock motif. With its high resolution 4K source, it offers excellent scalability and detail for both small and extensive surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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