St Patrick Digital Paper Bundle Texture of Shamrocks and Gold Coins Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Shamrocks and Gold Coins Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-shamrock-and-gold-coin-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This texture showcases a seamless, tileable digital paper design characterized by a repeating pattern of dark green shamrocks and bright gold coins scattered evenly over a clean white background. The surface is perfectly flat and matte, reflecting no gloss or roughness, making it ideal for creating crisp, sharp digital patterns without surface imperfections. The coins and shamrocks are stylized with minimal shading and no visible texture details, enhancing the clean, vector-illustration style appearance. This PBR-ready texture, offered at a 4K resolution source and 1K preview, provides high-quality, seamless tiling that integrates smoothly into 3D projects. It is especially suited for use in digital modeling, game development, and architectural visualizations where festive, playful Irish-themed elements are required. This texture works flawlessly in rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for decorating props, backgrounds, or environments needing a lighthearted, celebratory mood. Its straightforward visual simplicity and clear motif make it a versatile asset for St. Patrick's Day-themed scenes, party invitations, product packaging, and other digital art projects requiring shamrock and gold coin motifs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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