Featuring St Patrick Lucky Pot of Gold & Shamrocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick Lucky Pot of Gold & Shamrocks seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-lucky-pot-of-gold-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a festive and colorful pattern inspired by St Patrick's Day motifs. The main elements are dark green pots overflowing with shiny gold coins, interspersed with vibrant four-leaf clovers and scattered gold coins on a light lime green background. The texture uses bright, flat colors with clean cartoon-style outlines, giving it a smooth, matte surface feel typical of digital paper textures. There are no rough or worn details, scratches, or damage present, emphasizing a fresh and cheerful appearance. Designed as a tileable seamless pattern, it ensures hassle-free repetition for large surface coverage without visible seams or interruptions. This PBR-ready texture is ideal for digital projects celebrating Irish culture, including game assets, festive environment decorations, greeting card backgrounds, and product packaging. Compatible with industry-standard 3D and rendering tools such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The playful and bright design fits perfectly in cheerful, holiday-themed scenes, digital scrapbooking, and playful animations. The high 4K resolution guarantees crisp visual results both in close-up renders and expansive digital paper applications.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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