Featuring St Patrick Cartoon Gnomes and Themed Elements

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick Cartoon Gnomes and Themed Elements seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-cartoon-gnome-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless digital paper texture presents a charming pattern inspired by St Patrick's Day, featuring adorable cartoon gnomes adorned with green leprechaun hats and holding three-leaf clovers. The 2D watercolor-style illustrations are set against a clean white background, punctuated by scattered yellow coins, striped socks, green leaves, and wine bottles. The texture is non-physical, painterly, and colorful with a hand-crafted, whimsical feel. It is smooth with no roughness or surface damage, focusing on a playful and festive theme rather than realism. The color palette is dominated by greens and yellows with natural white negative space that balances the busy pattern. Being fully seamless and tileable at 4K resolution, this PBR-ready texture is ideal for artists and developers working in Blender, Unity, Unreal Engine, Cinema 4D, or 3ds Max who want to add playful St Patrick's Day elements to their 3D scenes, digital scrapbooking, product packaging, or VFX projects. Its lighthearted and vivid style fits perfectly in holiday-themed interiors, animated props, game assets, or stylized environments aimed at evoking fun and festivity. The clear repetition and hand-drawn quality make it a unique addition to any St Patrick digital paper bundle collection.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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