with St Patrick Shamrock Clovers and Gold Coins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with St Patrick Shamrock Clovers and Gold Coins seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-luck-clover-gold-coins-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR texture showcases a playful and cheerful pattern inspired by St Patrick's Day motifs. The texture includes vivid green shamrock clovers of varying sizes, illustrated with smooth, clean edges. Interspersed throughout the design are shiny, detailed golden coins embossed with clover imprints, adding a rich metallic visual contrast. Occasional small, colorful rainbows and a whimsical leprechaun character atop a pile of coins enhance the joyful Irish theme. The surface is matte digital paper style, with flat colors and no roughness or gloss, mimicking a clean and crisp printed pattern rather than a natural or tactile material. The seamless, tileable pattern with 4K resolution is PBR-ready for use in 3D modeling, game development, or digital visualization. It is especially well suited for festive scenes, digital scrapbooking, greeting card design, or themed environmental props in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture brings a bright, lucky charm mood and instantly recognizable cultural symbols with a cartoonish flair, ideal for vibrant, celebratory, and fantasy-style renderings and visual projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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