with St Patrick Green Top Hats and Shamrocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with St Patrick Green Top Hats and Shamrocks seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-green-hat-and-shamrock-pattern
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a playful and festive pattern inspired by St Patrick's Day themes, combining bright green Leprechaun top hats and variously sized shamrocks arranged across a crisp white background dotted with small green polka dots. The texture emulates a smooth digital paper material with bold flat colors and stylized shading that gives depth to the hats and shamrocks without complex surface details or roughness. The consistent repetition with seamless tiling allows for easy use across 3D modeling platforms and graphic design projects. Although the pattern is clean and digitally rendered, the careful gradients on the hats’ crowns and the subtle detailing of the shamrocks provide a charming, whimsical aesthetic. The primary palette ranges from rich greens to black hatbands with golden buckles, setting a cheerful mood suited for festive decorations, packaging, or themed environments. This PBR-ready material is ideal for use in Blender, Unreal Engine, Unity, Cinema 4D, and other software requiring high-quality tileable textures. It fits best in scenarios needing lively holiday accents, including animated props, themed game assets, or architectural visualizations with celebratory motifs. Delivering a fresh, flat-design style with a strong cultural motif, this texture elevates 3D models or 2D artworks that celebrate St Patrick’s Day with versatility and visual appeal.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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