with Green Clover Leaf Pattern on Light Yellow Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Green Clover Leaf Pattern on Light Yellow Background seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-digital-paper-clover-leaf-pattern-texture-2
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming pattern of stylized clover leaves in multiple green shades scattered evenly across a light yellow background. The clover leaves vary subtly in tone from rich forest greens to teal hues, giving the pattern a lively yet harmonious appearance. The texture has a smooth, flat surface with no visible surface imperfections such as dirt or scratches, emphasizing its illustrative paper-like quality. The pattern repeats flawlessly, ideal for tileable use in digital paper, graphic design, or low-relief 3D surfaces requiring ornamental flair. This PBR-ready texture supports realistic light interaction, though its surface is primarily matte and visually simple. It is especially suitable for seasonal St. Patrick's Day assets, festive packaging, greeting cards, or whimsical backgrounds in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The clean yet playful mood fits well into stylized or cartoonish scene elements rather than hyper-realistic environments. Whether for surface decals, wallpapers, or architectural visualizations needing cheerful motifs, this texture provides a seamless and versatile solution within the "St patrick digital paper bundle" collection.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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