St Patrick Digital Paper Bundle Texture of St

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of St seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-march-17-calendar-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture presents a vivid and orderly design perfectly themed for St. Patrick's Day. The repeating pattern consists of alternating calendar pages marked with "17 March" in bold orange and green text, and a clover leaf icon, all arranged in neat rows and columns. The material resembles a flat, smooth paper surface with clean lines and a cartoonish style. Colors primarily include rich greens for the calendar tops and clover icons, bright orange for the date numerals, and white backgrounds, providing lively contrast without any visible wear or damage. The surface feel appears matte and clean with no roughness or imperfections, making it ideal for festive and playful visual contexts. This texture is tileable and PBR-ready, suitable for integration into 3D modeling software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect uses include digital paper for holiday-themed greeting cards, backgrounds for animation or games, decorative props in 3D scenes celebrating Irish culture, or UI elements for seasonal apps. The crisp, organized pattern and punctual theme convey a cheerful, celebratory mood rather than industrial or organic. This texture stands out for its bright, simple iconography and clear pattern repetition, enabling seamless scaling and customization in St. Patrick's Day projects across multiple platforms and rendering engines.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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