Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-illustrated-shamrock-pattern-texture-4k |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture offers a richly detailed, illustrated pattern of shamrock clovers in various sizes, rendered in vibrant shades of green with subtle highlights and shadows. The texture depicts stylized, cartoon-like clover leaves with smooth edges and gentle shading that adds depth and a hand-drawn feel. The background is a consistent dark green, creating strong contrast with the lighter, glossy-looking leaf shapes. Each shamrock features nuanced green gradients from fresh lime to deep forest green, accompanied by soft white highlights that simulate light reflection, lending a slight semi-gloss surface appearance. The clean, crisp outlines and smooth coloration suggest a digitally painted or vector art-inspired style rather than a photographic or naturalistic leaf texture. This tileable pattern is seamless, making it ideal for repeating surface coverage without visible borders or seams. Its vibrant, playful, and festive design fits perfectly into St. Patrick’s Day digital paper bundles, greeting cards, textiles, game environment decals, and 3D models requiring whimsical or thematic decorative surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready 4K texture supports realistic rendering workflows where artistic, hand-illustrated motifs are needed. It suits virtual environments, festive props, graphic overlays, and UI elements. The texture’s clean, flat, colorful style is oriented more toward stylized or cartoonish projects than naturalistic ecosystems or architectural visualizations, making it a perfect choice for vibrant, thematic digital assets with an Irish charm.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.