St Patrick Shamrock Pattern Digital Paper Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Shamrock Pattern Digital Paper seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-shamrock-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a vivid green background richly adorned with consistently spaced white shamrocks enclosed within dark green circular tiles. The design incorporates smaller shamrocks scattered between the tiles, creating a playful and festive pattern reminiscent of St Patrick's Day symbolism. The surface presents a flat, matte finish typical of printed digital paper textures, without any visible wear, dirt, or roughness. The uniform pattern tiles perfectly without visible seams, ideal for tiling over large surfaces or wrapping 3D models. Its clean and crisp vector-style graphics make it suitable for applications requiring a decorative, celebratory theme, including digital paper for crafts, 3D decorations, game assets, and user interface backgrounds. This texture is fully PBR-ready and optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D rendering platforms. Its visually dynamic yet simple design works best in contexts involving festive props, holiday-themed scenes, or playful environments, especially those centered around Irish culture and holiday celebrations. The high resolution 4K source ensures clarity on close-up renders or large-scale prints, enhancing the vibrant green and white contrasts that define its charm.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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