Watercolor St Patrick Digital Paper Texture with Pots and Coins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor St Patrick Digital Paper with Pots and Coins seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-watercolor-st-patrick-digital-paper-texture-4
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless 4K PBR texture showcases a hand-painted watercolor design inspired by St Patrick's Day elements. The pattern consists of classic green pots adorned with golden clovers, bursting with fresh foliage and accompanied by floating gold coins and scattered shamrocks in varying shades of green, yellow, and orange. The watercolor brush strokes and color gradients create a soft, organic feel with slight variations and pigment textures that add a natural, handmade charm. The surface has a matte finish with subtle color bleeds typical of watercolor art, providing a warm and whimsical atmosphere. No seams or harsh lines are visible, making it perfect for seamless tiling on 3D models or digital backgrounds. This playful paper texture is ideal for adding Irish-themed decorative detail in 3D modeling, game art, architectural visualization, or VFX scenes requiring a festive or botanical touch. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it brings lively, cheerful spirit to props, packaging, wallpapers, and digital paper craft visuals.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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