Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-whimsical-st-patrick-festive-pattern-texture |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture showcases a lively and whimsical pattern composed of various St Patrick's Day themed digital paper elements. Dominated by a rich dark green background, the texture is adorned with colorful and stylized vector-style illustrations including leprechaun hats, smiling gingerbeards, clovers in varying shades of green, foamy mugs of beer in yellow and green, orange slices, shamrocks, hearts, and stars. Each icon features flat colors with minimal shading and clean outlines, giving the pattern a charming, playful, and cartoonish feel reminiscent of festive digital paper designs. The texture is seamless and tileable, ensuring smooth repeating patterns for use in 3D applications. As a PBR-ready asset with a smooth, matte look and no surface roughness or damage details, it suits fun and festive environments. This texture is ideal for use in 3D modeling, game development, VFX, architectural visualization, and product rendering where a cheerful, holiday theme is needed. It can be easily integrated into projects using engines such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Perfect for decorative surfaces, digital wallpapers, festive props, packaging, and backgrounds, it adds a unique touch of St Patrick's celebration to any 3D scene or graphic composition.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.