St Patrick Day Leaf Pattern in Green on White Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Day Leaf Pattern in Green on White seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-st-patrick-day-leaf-pattern-fabric-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a stylized St Patrick's Day pattern with repeated clover leaves outlined in a consistent mid-green tone. Each leaf contains hand-drawn typography saying "St. Patricks day" rendered in a casual, whimsical script, adding a festive and fun character to the fabric-like surface. The background is crisp white, providing sharp contrast to the green lines, emphasizing the pattern's clean and minimal appearance. The texture presents a smooth, flat surface without any wear, damage, or additional surface features, making it perfect for pristine digital fabric or wrapping paper applications. It is tileable without visible seams, ensuring consistent repetition across large surfaces. This texture is PBR-ready, suitable for use in popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its bright and cheerful theme fits well in holiday decoration renders, promotional materials, fabric simulation projects, and environment props celebrating St Patrick's Day. The simplicity and clarity of the design also make it adaptable for product packaging and graphic backgrounds in game development or VFX scenes where a festive Irish aesthetic is desired.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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