with Green Leprechaun Hat and Shamrock Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Green Leprechaun Hat and Shamrock Pattern seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDst-patrick-seamless-pbr-st-patrick-green-leprechaun-hat-pattern-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR texture displays a stylized pattern of iconic green leprechaun hats adorned with gold buckles and bright shamrocks, arranged in a neat repeating grid. The design is flat and illustrative, featuring solid dark green background with teal and lighter green shades on the hats, contrasted by yellow buckles and vivid lime shamrocks. The texture surface has a smooth, matte feel with no added roughness or wear, emphasizing a cartoonish and clean aesthetic. Suitable primarily for festive or thematic artworks centered on St Patrick's Day or Irish folklore, it provides easy tiling for 3D applications without visible seams. This pattern is excellent for detailed props, costumes, or decorative surfaces in games, animations, or VR scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software environments, it offers 4K resolution source for high-quality close-ups or large surface applications. Its bright and playful style fits well in stylized or casual renderings rather than realistic contexts, making it ideal for playful or celebratory scene designs.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.