St Patrick Hat and Shamrock Pattern Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Hat and Shamrock Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-st-patrick-hat-and-shamrock-pattern-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a crisp and lively St Patrick's Day pattern, combining stylized green shamrocks and traditional light green leprechaun hats with golden buckles. The pattern is arranged in an alternating grid pattern on a bright white background, emphasizing a clean and cartoonish graphic style. The texture is completely smooth with no roughness or weathering, capturing a flat, illustrative appearance that suits stylized renders rather than physically distressed materials. Colors are vibrant with two shades of green for the hats and shamrocks and an accent of amber-yellow for the buckles, providing a cheerful yet minimal palette. Being tileable and PBR-ready at 4K resolution, this texture integrates seamlessly into various 3D workflows including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfectly suited for digital scenes requiring a playful festive mood, such as holiday game environments, promotional product renders, party decoration visualizations, and cartoon-style architectural elements. The combination of bold shapes and bright colors fits well for stylized or low-poly projects where a humoristic or holiday theme is needed. With its easily repeatable pattern and clean lines, this PBR texture stands out as a fun design choice for St Patrick-themed creative projects and animation assets.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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