St Patrick Texture of Green Shamrock Leaves on Gradient Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick of Green Shamrock Leaves on Gradient Background seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-shamrock-leaf-pattern-texture-4k-2
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a playful arrangement of green shamrock leaves, each with a subtle gradient of light to dark green that adds depth and visual interest. The leaves are stylized with smooth surfaces and elegant shadows that emphasize their three-lobed shape and thin stems. Placed over a softly shaded pale green background, the pattern radiates a gentle glow from the center, creating a harmonious and festive feel. The surface is matte and evenly smooth, without any roughness or damage, making the texture ideal for clean, cartoonish, or illustrative rendering styles. Its tileable design ensures continuous, flawless repetition across surfaces. This texture is perfect for seasonal 3D assets, themed props, game environments, or digital textiles in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It suits cheerful interior scenes, whimsical decorative elements, or any project needing a fresh nature-inspired surface with a hint of Irish charm and St. Patrick’s Day spirit. With full PBR readiness and high 4K resolution, this texture delivers vibrant color fidelity and versatility for various creative workflows.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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