This seamless PBR texture showcases a richly illustrated cosmic scene filled with colorful, cartoon-style planets of various sizes, each with intricate surface details and vibrant hues of orange, blue, pink, and yellow. Surrounding these celestial bodies are glowing, stylized stars and cosmic sparks against a deep navy-blue background, giving the feel of a lively outer space filled with celestial diversity. The planets feature hand-drawn rings, craters, and surface patterns that bring a whimsical, playful touch to any 3D environment. Unlike photorealistic space textures, this one embraces a graphic, illustrated look with bold outlines and saturated colors, making it ideal for stylized sci-fi games or creative UI elements. The texture is fully seamless and tileable, optimized for PBR workflows in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits projects needing a bright, cartoony galactic backdrop such as game levels, cosmic menus, story-driven animations, or space-themed loading screens. This texture merges cosmic charm with artistic style, allowing artists to inject fun and vivid space atmospheres into their 3D models and environments without compromising tileability or PBR principles.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.