Cartoon Space PBR Texture with Colorful Planets and Starfield

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cartoon Space with Colorful Planets and Starfield seamless PBR texture preview
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Texture Info

IDspace-seamless-pbr-cartoon-planets-starfield-space-texture-3
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Original asset ID
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Original license
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Review status
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This seamless PBR texture showcases a richly illustrated cosmic scene filled with colorful, cartoon-style planets of various sizes, each with intricate surface details and vibrant hues of orange, blue, pink, and yellow. Surrounding these celestial bodies are glowing, stylized stars and cosmic sparks against a deep navy-blue background, giving the feel of a lively outer space filled with celestial diversity. The planets feature hand-drawn rings, craters, and surface patterns that bring a whimsical, playful touch to any 3D environment. Unlike photorealistic space textures, this one embraces a graphic, illustrated look with bold outlines and saturated colors, making it ideal for stylized sci-fi games or creative UI elements. The texture is fully seamless and tileable, optimized for PBR workflows in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits projects needing a bright, cartoony galactic backdrop such as game levels, cosmic menus, story-driven animations, or space-themed loading screens. This texture merges cosmic charm with artistic style, allowing artists to inject fun and vivid space atmospheres into their 3D models and environments without compromising tileability or PBR principles.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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