Cosmic Space Texture with Cartoon Planets and Nebulae

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cosmic Space with Cartoon Planets and Nebulae seamless PBR texture preview
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Texture Info

IDspace-seamless-pbr-cartoon-style-cosmic-space-texture
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture delivers a vivid cosmic panorama that blends stylized cartoon-like planets, bright suns, swirling nebulae, and energetic comet trails set against a deep navy starfield sprinkled with colorful dots and twinkling stars. The composition is dense yet playful, with planets adorned by pronounced rings and bold brushstroke-inspired cloud shapes that swirl dynamically. The color palette contrasts warm golden yellows, sanguine reds, and oranges with soothing blues, teals, and pale purples, producing a lively visual flow that moves across the tile without jarring repetition. Highlights glow subtly around comet tails and nebula edges, enhancing depth and a sense of cosmic motion while keeping the stylized fantasy aesthetic intact. This texture is designed tileable and PBR-ready for seamless integration into 3D environments. It fits brilliantly for sci-fi game levels, space-themed menus, animated cosmos backdrops, futuristic HUDs, and immersive skyboxes in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique hand-painted style makes it an excellent choice for projects needing artistic, vibrant space visuals with a cheerful tone rather than hyper-realistic astronomy.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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