Cosmic Cartoon Space PBR Texture with Colorful Planets & Swirling Nebulae

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cosmic Cartoon Space with Colorful Planets & Swirling Nebulae seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDspace-seamless-pbr-cosmic-cartoon-space-galaxy-background
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture offers a highly stylized, cartoon-inspired cosmic scene filled with vividly colored planets, swirling nebula clouds, and dynamic space elements. The composition showcases a dark starry backdrop peppered with bright stars and abstract energy forms. Each planet displays unique surface patterns and shading, with bright orange, blue, and teal hues dominating the palette. Swirling nebulae and energy streams weave fluidly through the scene, rendered in bold, graphic strokes with painterly curl details that give a sense of motion and depth. The glow effects are moderate, softly accentuating the fiery orange suns and luminous celestial features, creating a balanced contrast against the deep space darkness. This texture is fully seamless and tileable, crafted for PBR workflows, making it suitable for integration into 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its playful and imaginative style fits best for sci-fi game levels, cosmic skyboxes, fantasy space scenes, menu backgrounds, and futuristic HUD interfaces. Ideal for artists seeking a unique, energetic cosmic backdrop with stylized flair and versatile usability.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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