This unique seamless PBR texture combines a stylized cosmic scene with a prominent lighthouse beacon to create an imaginative space environment. Central to the composition is a towering lighthouse emitting a radiant, bright glow, surrounded by richly detailed planets ranging from ringed gas giants to rocky moons, all rendered in warm oranges, yellows, and blues. The background is a dark cosmic void speckled with vibrant stars and dotted with swirling nebula clouds in varying shades of blue and soft creams, providing a dreamy celestial atmosphere. The design balances cartoonish, graphic stylization with intricate detailing, delivering a highly artistic space scene rather than photorealistic astrophotography. This tileable texture preserves seamless edges, enabling flawless repetition for skyboxes, 3D environments, or UI backdrops. It is fully PBR-ready, supporting physically based rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for sci-fi game levels, cosmic portals, menu backgrounds, space-themed HUDs, and fantastical galactic vistas, this texture merges cosmic beauty with fantasy storytelling. Its bright glowing light source, warm contrasting hues, and playful planet shapes make it distinctive and versatile for diverse space design projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.