Featuring Stylized Cosmic Nebula, Planets & Starfield

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Stylized Cosmic Nebula, Planets & Starfield seamless PBR texture preview
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Texture Info

IDspace-seamless-pbr-cosmic-nebula-and-planet-space-texture-2
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture brings a highly stylized cosmic scene to life with flowing nebula clouds rendered in dynamic swirling patterns of cool blues and teals. Bright yellow to orange stars and suns punctuate the composition, radiating warm energy with painterly flame-like details surrounding solar spheres. Scattered throughout are colorful planetary orbs exhibiting detailed surface textures with shades of blue, orange, and magenta, all set against a deep navy starfield dotted with tiny sparkling stars and glowing points. The texture exhibits a contrast-rich palette balancing luminous warm cores against soothing cool nebulae, creating a vivid and energetic cosmic atmosphere. Stylized yet richly illustrated, this tileable texture lends itself perfectly for sci-fi galaxy backgrounds, space skyboxes, and futuristic UI overlays. It is PBR-ready for realistic material response in engines like Blender, Unreal Engine, Unity, and 3ds Max, making it suitable for use in immersive game environments, cinematic backgrounds, and loading screens. The artistic fluidity and seamless repetition ensure versatility in large-scale space vistas or HUD cosmic portals, capturing the imagination with its unique blend of stylized astrophysical phenomena and vibrant cosmic energy.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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