Texture Info
| ID | space-seamless-pbr-cartoon-planet-and-starfield-space-texture |
| Category | Star, space, planets |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a vibrant and stylized cosmic scene filled with various cartoon-inspired planets and a rich starfield on a deep navy background. Each planet is distinctly colored using bright yellows, reds, blues, greens, and oranges, featuring swirling surface patterns that bring a playful and animated character to the space texture. Several planets have decorative rings rendered with smooth curves, enhancing the sci-fi appeal. The black space is peppered with multicolored stars in soft glows—white, yellow, and cyan dots and small star shapes—adding depth and complexity to the cosmic backdrop. The composition is well-balanced, avoiding overcrowding while providing visually dynamic detail, perfect for tiling seamlessly in backgrounds. The texture styling is decidedly graphic and illustrative, making it a perfect fit for game development, UI panels, sci-fi menus, and loading screens that require a cheerful cosmic atmosphere. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this tileable PBR-ready texture offers easy integration into various 3D projects, skyboxes, VFX elements, and environment designs. With no photographic realism but vivid cartoon exaggeration, it captures the fun and imaginative side of outer space themes, enhancing any project that benefits from bright cosmic patterns, whimsical planets, and colorful starfields.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.