Space Texture Featuring Deep Blue Nebula Clouds and Starfield

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Space Featuring Deep Blue Nebula Clouds and Starfield seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDspace-seamless-pbr-nebula-sky-texture-with-starfield-background
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR texture captures a majestic cosmic scene dominated by swirling nebula clouds in deep and muted blues, accented with subtle teal highlights that add depth and atmosphere. The composition features an intricate layering of soft, billowing gaseous formations stretching diagonally across the frame, evoking a realistic nebula structure. Scattered throughout the scene are countless stars ranging from faint pinpoints to vivid, glowing points with delicate halos, providing a tactile stellar density without overwhelming the visual balance. The colors transition smoothly between darker voids and illuminated cloud edges, creating contrasting zones of light and shadow to emphasize the gaseous texture’s volume and depth. The glow effects around some of the brighter stars add a sense of luminosity and energy. Stylized yet realistic, this texture fits perfectly as a backdrop in sci-fi games, space simulation projects, and cinematic visual effects. It integrates seamlessly in PBR workflows and is optimized for 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for galactic skyboxes, cosmic portals, UI backgrounds, HUD elements, or any environment demanding a rich, atmospheric outer space ambiance.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.