Stylized Space PBR Texture with Colorful Planets and Flowing Nebulae

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stylized Space with Colorful Planets and Flowing Nebulae seamless PBR texture preview
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Texture Info

IDspace-seamless-pbr-stylized-galaxy-nebula-space-texture
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a vibrant and highly stylized cosmic scene. The composition features flowing, ribbon-like nebulae in layered bands of saturated blues, purples, magentas, and warm oranges, creating dynamic movement across the texture. Brightly colored spherical planets with smooth striping add depth and focal points throughout the design. The background is dotted with multicolored stars and small cosmic particles, enhancing the sense of a dense starfield in deep space. The nebula bands exhibit smooth gradients with subtle glows, emphasizing a playful yet rich sci-fi aesthetic rather than photorealism. The texture’s contrast is amplified by bright, glowing star cores set against dark voids, providing an eye-catching and balanced visual effect. Fully seamless and tileable, this PBR-ready texture fits perfectly in 3D space scenes, sci-fi environment designs, game skyboxes, futuristic UI overlays, and visual effects layers. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it is crafted to enhance galactic backdrops, loading screens, HUDs, and cosmic portals where vivid abstraction and energy are needed. Its colorful and fluid style sets it apart as a unique asset for imaginative space art creation.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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