Stylized Space PBR Texture Featuring Planetary Bodies and Cosmic Gas Clouds

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stylized Space Featuring Planetary Bodies and Cosmic Gas Clouds seamless PBR texture preview
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Texture Info

IDspace-seamless-pbr-stylized-galaxy-texture-with-planets-and-nebulae
CategoryStar, space, planets
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless PBR texture showcases a highly stylized cosmic scene rich in vibrant planetary bodies and flowing nebula-like gas clouds. The composition blends numerous brightly colored planets with detailed surface patterns and rings, interspersed across a deep navy starfield peppered with soft, glowing stars of various sizes and hues. Swirling blue nebula bands arc diagonally through the texture, adding dynamic movement and a painterly aesthetic reminiscent of graphic novel space art. The color palette prominently features warm yellows, oranges, and reds for the planets balanced by cool blues and teals in the nebulae, contrasted against a dark space background. Stars glow subtly with golden and cyan highlights, enhancing depth and a sense of cosmic wonder. This texture is fully tileable and PBR-ready, designed to seamlessly cover 3D environments with consistent detail and lighting response. It is perfect for use in 3D modeling, game development, and visual effects projects powered by Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Use it to craft colorful galactic backdrops, sci-fi levels, dynamic UI or HUD backgrounds, loading screens, or cosmic portal visuals. Its unique hand-drawn style offers a whimsical yet richly detailed alternative to photographic space textures, making it a standout choice for stylized sci-fi and fantasy space scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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