Vintage Scrapbook Texture of Vintage Clockwork Gears and Clocks in Rich Brass and Blue

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Vintage Scrapbook of Vintage Clockwork Gears and Clocks in Rich Brass a… seamless PBR texture preview
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Texture Info

IDvintage-scrapbook-seamless-pbr-vintage-clockwork-gear-texture-4k
CategoryVintage Scrapbook
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an intricate arrangement of vintage clock gears and clocks, styled with an antique mechanical aesthetic. The material primarily depicts aged brass and copper metal with patinated turquoise elements and red highlights. The texture features a rich layering of cogwheels and clock faces with roman numerals, detailed with fine scratches, subtle rust spots, and moderate surface wear that hints at prolonged use over time. The gears vary in size and design, ranging from solid plates with embossed details to finely spoked wheels, while the clock faces exhibit distinct colored rings and intricate hands. The surface finish combines matte and slightly glossy metallic reflections, evoking a warm, worn, and tactile feel that suits vintage and steampunk themes. This 4K tileable texture is fully PBR-ready, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for historical interior designs, antique machinery props, timepiece visualizations, or any project requiring detailed mechanical elements with a vintage flair. This texture adds authenticity and layered complexity to game environments, animations, or architectural visualizations focused on retro-futuristic or nostalgic styles.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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