Texture Info
| ID | watercolor-butterflies-seamless-pbr-watercolor-fabric-texture-with-butterflies |
| Category | Watercolor Butterflies |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases an elegant watercolor fabric design featuring a pattern of softly painted flowers and butterflies. The flowers vary in shades—from gentle pinks and warm mauves to crisp whites—paired with slender green leaves and stems painted with soft, fluid strokes. Multiple butterflies in pastel tones of yellow, pink, and muted blue-gray hover delicately throughout the pattern, adding a refined, whimsical touch. The watercolor style creates smooth gradients and subtle color bleeds, giving a hand-painted appearance with transparent layering effects. The texture surface is matte and smooth, mimicking traditional fabric or paper with no visible roughness, pores, or damage. This tileable, PBR-ready texture is well-suited for 3D applications like fabric visualization in Blender, Unity, Unreal Engine, and Cinema 4D, lending itself to natural, artistic, or botanical themes in game environments, product renderings, or interior design mockups. Its soft pastel palette and floral motifs make it ideal for feminine, springtime, or vintage-style scenes, especially in fashion, wallpaper, or textile material creation. A high-resolution 4K source ensures crisp details, allowing close-up renders without loss of quality. As a seamless repeat pattern, it offers flexible application over large surfaces without noticeable breaks, perfect for wrapping models with natural illustrative art styles and organic patterns.
Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.