Watercolor Greenery Texture of Watercolor Blueberry Branches with Leaves

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor Greenery of Watercolor Blueberry Branches with Leaves seamless PBR texture preview
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Texture Info

IDwatercolor-greenery-seamless-pbr-watercolor-greenery-blueberry-leaf-texture-4k
Categorywatercolor greenery
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a hand-painted watercolor style pattern of blueberry branches scattered elegantly on a crisp white background. The design consists of various clusters of blueberries in rich navy and indigo blue hues, accompanied by soft green and olive-toned leaves and thin brown stems. Some branches appear wispy and skeletal with muted earth tones, adding depth and variation to the overall motif. The surface evokes the tactile impression of paper with subtle brushstroke details and gentle color gradients, perfectly replicating the organic flow of watercolor paint. Clean, matte finish without added grime or roughness keeps the texture light and airy, making it ideal for applications requiring a natural, botanical aesthetic. As a tileable and PBR-ready texture at 4K resolution, it integrates seamlessly into diverse 3D workflows like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture suits modern interior visualizations with natural elements, stylized product renderings featuring flora, and game environments that incorporate gentle, vegetation-inspired patterns. Its delicate artistic feel enhances scenes seeking a fresh, lively, and calming atmosphere, referencing nature’s subtleties with an elegant painterly touch.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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