Watercolor Fabric Texture Featuring Vertical Blue Stripes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor Fabric Featuring Vertical Blue Stripes seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-fabric-texture-with-blue-stripes
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures the delicate essence of hand-painted watercolor stripes on a fabric-like surface. Featuring vertical bands in varied shades of blue—from light aqua to deeper cyan—these stripes have soft, diffuse edges characteristic of watercolor paint bleeding slightly into the white background. The texture's surface conveys a matte finish, emulating paper or fine textile without visible gloss or shine. The subtle variations in color intensity and occasional irregularities within the stripes add a natural, organic feel. The design's vertical pattern arrangement is consistent yet slightly textured, making it ideal for continuous tiling in 3D projects. This high-resolution 4K texture is PBR-ready, enabling physically accurate rendering across popular platforms like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture to enhance interiors with an artistic and calming aesthetic, or apply it as a fabric or wallpaper pattern in visualization scenes, fashion props, or stylized game assets. Its light and airy mood suit environments needing subtle splash of color and texture with a handcrafted look, especially where soft, non-uniform stripes can add visual interest without overwhelming a design. Let your creations benefit from its breathable, painterly style and seamless tiling capability for versatile 3D applications.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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