Watercolor Stripes Texture of Turquoise Watercolor Vertical Stripes on Cream Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor Stripes of Turquoise Watercolor Vertical Stripes on Cream Ba… seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDwatercolor-stripes-seamless-pbr-turquoise-watercolor-stripes-fabric-texture
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases vertical stripes painted in varying shades of turquoise watercolor against a soft cream backdrop. The stripes exhibit a distinct weathered look with uneven edges, scattered light spots, and faint textured variations that mimic paint inconsistencies and subtle fabric grain beneath. The surface radiates a matte finish with a delicate roughness resembling hand-painted textile art. The alternating width of the stripes creates a rhythmic pattern balanced by the organic wear marks, providing an authentic and artisanal feel. This tileable texture is PBR-ready, ensuring accurate light response and material interaction in 3D environments. Perfectly suited for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits naturally in interior decoration renders, vintage or retro product visualizations, and stylized game assets. Its soft yet vibrant color palette and worn fabric style make it ideal for cozy, artistic scenes or creative architectural presets requiring a handcrafted touch.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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