Texture Info
| ID | watercolor-stripes-seamless-pbr-watercolor-light-blue-vertical-stripes-texture |
| Category | Watercolor Stripes |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases vertical stripes painted in a soft, pastel light blue watercolor style against a white backdrop. The pattern consists of evenly spaced stripes that have a delicate, hand-painted feel, with subtle irregularities along the edges that replicate traditional brush strokes and water dispersion on paper. The texture's surface appears matte and smooth, with no glossiness or roughness, emphasizing the gentle watercolor aesthetic and the paper-like quality of the background. The white areas are clean and provide strong contrast, allowing the light blue stripes to stand out vividly. The overall look is minimalist and artistic, making it a great choice for stylized interiors, product designs, or digital art projects that benefit from a fresh, modern, and hand-crafted appearance. Suitable for use in 3D modeling, game development, architectural visualization, and VFX, this 4K resolution, tileable texture integrates seamlessly into popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its watercolor striped pattern fits particularly well in scenes that call for organic, soft, and hand-painted elements, such as wallpapers, fabric simulations, children’s environments, or stylized props. The subtle imperfections in the brush strokes add personality and uniqueness, making this texture stand out in creative projects that require a balance between digital precision and artistic warmth. Being PBR-ready ensures it behaves realistically under various lighting conditions while maintaining the artistic style intact.
Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.