Soft Blue Watercolor Stripes on White Background Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Soft Blue Watercolor Stripes on White Background seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-fabric-texture-4k-6
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture captures the delicate charm of hand-painted watercolor stripes, rendered in vertical bands of varying width and hue. The material mimics a soft fabric surface with subtle translucency and natural pigment flow, showcasing shades of soft to medium blue on a stark white background. The edges of each stripe display characteristic watercolor feathering and gentle irregularities, emphasizing the organic and artistic nature of the pattern. This texture replicates the unique wet-on-paper effects of watercolor paint, including minimal color pooling variations and edge washouts, without any signs of dirt, damage, or artificial aging. Its surface feels matte and smooth, perfectly suited for stylistic textile or wallpaper simulations within 3D environments. Fully tileable and PBR-ready, this texture is optimized for realistic lighting and shading in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is well suited for use in interior visuals, fashion and upholstery mockups, art-centric games, and environmental designs that require a soft, hand-crafted aesthetic.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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