Watercolor Stripes Texture of Watercolor Blue and White Stripes Fabric

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor Stripes of Watercolor Blue and White Stripes Fabric seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-fabric-texture-4k-10
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture captures a hand-painted, watercolor striped pattern in pale blue and white tones. The material simulates a fabric or textured paper surface with visible paper grain and faint wrinkles, lending an authentic tactile feel. Vertical stripes vary subtly in width and intensity, with a gentle blending of watercolor hues that create natural gradients and soft edges. Some lines show minor streaks and irregularities, enhancing the handmade aesthetic. The surface appears matte and lightly textured with fine creases and subtle imperfections that add depth and visual interest. As a tileable texture, it efficiently repeats without noticeable seams, making it perfect for large-scale 3D environments or detailed close-ups. This PBR-ready texture works seamlessly in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits beautifully in scenes requiring a soft, artistic fabric look — such as interior designs with vintage or handmade décor styles, stylized props, or environments needing gentle, calming patterns. Its versatile watercolor stripes lend a subtle sophistication to textile models, wallpapers, packaging designs, and decorative surfaces, bridging organic handmade charm with digital realism.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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