White & Gold Art Deco Geometric Pattern Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

White & Gold Art Deco Geometric Pattern seamless PBR texture preview
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Texture Info

IDwhite-gold-seamless-pbr-white-gold-art-deco-pattern-texture
CategoryWhite & Gold
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a pristine white base adorned with intricate, repeating gold geometric lines inspired by the Art Deco style. The pattern consists of symmetrical arches and linear motifs, arranged to create a harmonious, tileable design that enhances luxury aesthetics. The gold elements have a smooth, matte metallic appearance that contrasts beautifully against the clean white surface, adding a touch of sophistication and refinement. There is no visible wear or damage, emphasizing a polished and pristine look that fits perfectly in modern, upscale visualizations. Its seamless nature ensures perfect tiling without visible borders, ideal for large-scale surfaces or close-up renders. This PBR-ready texture is optimized for use in 3D modeling, game development, architectural visualization, VFX, and product rendering workflows with popular engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is particularly suited for upscale interior decoration, luxurious packaging, refined props, and elegant architectural elements, setting a tone of classic glamour and timeless style in your projects. The crisp white and rich gold pairing offers a versatile and eye-catching solution to add geometric elegance to digital designs while maintaining a clean and sophisticated atmosphere.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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