White & Gold Stylized Leaves on Soft Fabric Background Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

White & Gold Stylized Leaves on Soft Fabric Background seamless PBR texture preview
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Texture Info

IDwhite-gold-seamless-pbr-white-gold-stylized-leaf-fabric-texture
CategoryWhite & Gold
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture presents a stylized pattern of white and gold leaves delicately arranged on a smooth, pale beige fabric-like base. The leaves don a subtle dual-tone gradient effect blending gold and white hues with gentle shading that evokes an elegant, hand-painted aesthetic. The surface appears smooth and matte, resembling fine textile or wallpaper material without notable roughness or wear, making it visually clean and appealing. The leaf veins are subtly highlighted with warm gold tones, adding depth and intricate detailing to the pattern. Its tileable design ensures flawless repetition for wide surfaces without visible seams or interruptions. PBR-ready with a 4K source resolution, this texture adapts easily to diverse 3D workflows including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly for creating luxurious interiors, fashion fabrics, wallpaper, and stylish props where a gentle organic motif with gold accents is desired. This texture’s harmonious balance of natural form and refined color makes it suitable for contemporary or classic stylings, enhancing scene realism with elegant surface detail.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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