Wild Flower Texture of Soft Watercolor Floral Leaves in Pale Green and Lavender

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Wild Flower of Soft Watercolor Floral Leaves in Pale Green and Lavender seamless PBR texture preview

Texture Info

IDwild-flower-seamless-pbr-soft-watercolor-floral-leaf-texture
CategoryWild Flower
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture showcases a finely detailed pattern of watercolor-painted leaves rendered in gentle hues of pale green, muted gray-green, and lavender purple against a bright white backdrop. The leaves are stylized with subtle gradients and soft brush strokes that mimic traditional watercolor techniques. The pattern features dense, interwoven leaf branches with smooth edges and translucent layering, giving it an organic yet elegant feel without any surface roughness or glossiness. There are no visible signs of wear, dirt, or damage, allowing for a clean and fresh visual impression. This texture is perfectly tileable, ensuring smooth repetition for large-scale applications and is PBR-ready, making it fully compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The texture is ideal for adding a natural and artistic flair to fabric materials, wallpaper designs, packaging, props, and interior decoration projects. It works especially well in light-filled interiors, botanical visualizations, and stylized design environments requiring a soft, floral touch.

Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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