Wild Flower Texture of Soft Watercolor Floral Leaves in Pale Green and Lavender

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Wild Flower of Soft Watercolor Floral Leaves in Pale Green and Lavender seamless PBR texture preview
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Texture Info

IDwild-flower-seamless-pbr-soft-watercolor-floral-leaf-texture
CategoryWild Flower
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a finely detailed pattern of watercolor-painted leaves rendered in gentle hues of pale green, muted gray-green, and lavender purple against a bright white backdrop. The leaves are stylized with subtle gradients and soft brush strokes that mimic traditional watercolor techniques. The pattern features dense, interwoven leaf branches with smooth edges and translucent layering, giving it an organic yet elegant feel without any surface roughness or glossiness. There are no visible signs of wear, dirt, or damage, allowing for a clean and fresh visual impression. This texture is perfectly tileable, ensuring smooth repetition for large-scale applications and is PBR-ready, making it fully compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The texture is ideal for adding a natural and artistic flair to fabric materials, wallpaper designs, packaging, props, and interior decoration projects. It works especially well in light-filled interiors, botanical visualizations, and stylized design environments requiring a soft, floral touch.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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