Delicate Wild Flower Leaf Pattern in Soft Earth Tones Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Delicate Wild Flower Leaf Pattern in Soft Earth Tones seamless PBR texture preview
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Texture Info

IDwild-flower-seamless-pbr-wild-flower-leaf-pattern-texture-4k
CategoryWild Flower
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a delicate arrangement of wild flower leaves scattered lightly across a creamy beige background. The material presents a fabric-like surface with a smooth feel and subtle organic texture, mimicking dried leaves pressed flat. Each leaf cluster features soft, muted earth tones ranging from gentle green to faded olive and warm brown, emphasizing a natural, rustic aesthetic. The pattern is calm and balanced with small, varied leaf shapes spaced evenly for repeatability without visible seams. There is no roughness or glossiness—just a matte, textile-inspired finish with minimal surface imperfections, making it perfect for light, airy natural designs. This texture is fully tileable and PBR-ready, supporting accurate reflection and lighting behavior across modern 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is suitable for projects requiring an organic, botanical motif, including interior design visualizations of wallpaper or fabrics, green product packaging, eco-themed props, or game environment surfaces that benefit from a gentle natural pattern. The subtle earth hues and soft leaf shapes enhance scenes seeking a quiet, grounded feel while leveraging high-resolution detail for crisp 4K renders.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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