Seamless Anigre by Share Textures - PBR 3D Texture (8K ready)

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Anigre by Share Textures Wood seamless PBR texture preview

Texture Info

IDanigre-by-share-textures-pbr-seamless-8k
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Seamless Anigre texture by Share Textures is a meticulously crafted high-resolution PBR 3D material that authentically captures the natural characteristics of fine anigre wood substrate. Known for its smooth surface and subtly varied grain orientation anigre wood features delicate fiber patterns that create a refined and elegant appearance with minimal porosity. The warm golden hues and softly polished finish highlight the wood’s organic depth and subtle color variations making this texture ideal for projects seeking a sophisticated yet natural wood surface. These qualities combine to form a visually rich base that enhances architectural visualizations furniture designs and interior renderings by faithfully representing the unique interplay between fibers grain direction and natural tone shifts typical of premium anigre wood.

This texture pack includes comprehensive PBR maps that showcase the material’s authenticity across different lighting and rendering conditions. The BaseColor (Albedo) map conveys the wood’s warm natural palette with fine tonal shifts that mirror subtle color variations in the grain. The Normal map emphasizes intricate fiber orientation and surface irregularities adding convincing depth and tactile realism. Roughness maps accurately portray the wood’s subtle sheen and gentle surface imperfections balancing glossiness without overpowering the warm finish. Ambient Occlusion enhances the perception of depth by shading tiny crevices within the grain while Height and Displacement maps provide soft relief contributing to a lifelike texture on both close-up and expansive surfaces. These combined channels ensure consistent detail and realistic material response across various rendering engines.

Optimized for seamless tiling and rendered at an impressive 8K resolution this anigre wood texture maintains sharp detailed grain and color fidelity even on large-scale surfaces. It is fully compatible and ready for use in popular 3D workflows including Blender Unreal Engine and Unity. In Blender’s Principled BSDF shader the BaseColor map uses sRGB color space for accurate color representation while Normal Roughness and Ambient Occlusion maps employ Non-Color data to preserve physical accuracy. Unreal Engine and Unity integrate these maps effortlessly into their respective Base Color Roughness Normal and AO slots supporting diverse rendering pipelines such as URP and HDRP. This flexibility allows seamless application in both real-time environments and offline rendering workflows.

For optimal results it is advisable to maintain a consistent UV scale to preserve the fine grain detail and avoid visible repetition across surfaces. Utilizing height or parallax mapping in conjunction with the normal map can significantly enhance the tactile perception of depth and surface variation making the wood texture appear more three-dimensional and realistic under dynamic lighting. Adjusting the roughness map enables fine-tuning of glossiness to suit different environmental conditions or artistic intentions. These practical tips ensure this seamless anigre texture delivers realistic natural wood surfaces that elevate the visual quality of any 3D project or real-time application.

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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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