Planks Untreated Boat - Brown Planks Dry Old Withered

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Planks Untreated Boat - Brown Planks Dry Old Withered Wood seamless PBR texture preview
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Texture Info

IDbrown-planks-03-planks-untreated-boat-costal-dry-old
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D texture features untreated brown planks 03 crafted to replicate the authentic look of old dry withered wood commonly found in coastal boat construction. The material's base substrate is natural wood showcasing the rough grain orientation and porous surface typical of weathered planks exposed to both indoor and outdoor environments. The texture captures the man-made character of the planks including subtle imperfections like cracks splits and faded pigments caused by prolonged exposure to sun saltwater and air. Surface finish appears matte and slightly roughened with no polish or gloss revealing the natural aging process. The colorants are natural pigments and oxides embedded within the wood fibers producing the distinctive brown tones of aged timber while maintaining a clean appearance suitable for walls or boat hulls.

All physical and compositional details are meticulously represented across the PBR channels. The Albedo map provides the base color with balanced brown hues and subtle variations revealing the withered texture. The Normal map captures depth and grain orientation enhancing the tactile roughness and fine wood fibers. Roughness is tuned to reflect the untreated dry quality of the surface with moderate values ensuring realistic light scattering without glossiness. Metallic is kept at zero true to wood’s non-metallic nature. Ambient Occlusion enhances shadowing in crevices and cracks adding depth and realism. The Height map conveys subtle surface irregularities and weathered contours suitable for displacement or parallax mapping. These maps come in high-resolution 4K with an optional 8K variant offering exceptional detail for both real-time engines and offline renderers.

Optimized for use in Blender Unreal Engine and Unity this texture integrates smoothly into modern pipelines using the metal/rough workflow supporting consistent shading across diverse digital content creation suites and game engines. For best results it is recommended to adjust the UV scale to match the natural plank dimensions of your scene and to fine-tune roughness for specific lighting conditions ensuring the untreated wood retains its authentic weathered look without appearing overly polished. The texture’s tileable nature allows seamless repetition without visible borders making it ideal for extensive surfaces such as boat exteriors coastal walls or rustic indoor wood paneling.

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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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