Seamless Green Rough Planks by Texture Haven - PBR 3D Texture (8K ready)

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Green Rough Planks by Haven Wood seamless PBR texture preview

Texture Info

IDgreen-rough-planks-by-texture-haven-pbr-seamless-8k
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

Seamless Green Rough Planks by Texture Haven is a meticulously crafted PBR 3D texture that authentically replicates weathered wooden planks with a distinctly rough surface and vibrant green paint finish. The base material is natural wood characterized by its organic grain orientation and subtle porosity which has developed over time due to prolonged exposure to outdoor elements. This texture captures the intricate interplay between the wood’s fibrous structure and the layered paint coating which exhibits areas of peeling and chipping. These irregularities reveal the raw rough wood beneath and contribute to the tactile quality of the surface. The green paint layer features a carefully balanced mix of pigments that create natural color variations and subtle fading simulating the effects of sunlight moisture and dirt accumulation typical of outdoor environments. The overall matte and coarse finish reflects the non-reflective nature of aged wood with no metallic or polished highlights reinforcing an authentic weathered look.

The texture set is designed with precision across all PBR channels to accurately convey these material properties in modern rendering workflows. The Base Color (Albedo) map presents the nuanced green paint with realistic fading dirt patches and exposed wood areas. The Normal map emphasizes the rough grain pattern and surface imperfections enhancing the perception of depth and tactile detail. The Roughness map highlights the coarse matte quality of the painted wood surface ensuring minimal reflections and maintaining visual consistency with natural wood finishes. The Metallic channel remains unused reflecting the inherently non-metallic composition of wood. Ambient Occlusion adds realistic shadowing in crevices and peeling paint regions increasing depth perception. Height and Displacement maps define the physical irregularities of the wood grain and peeling paint enabling enhanced parallax or geometry displacement effects in compatible engines which adds to the immersive realism of large surfaces.

Available in resolutions up to 8K this seamless green rough planks texture guarantees crisp detail without visible tiling artifacts making it ideal for high-quality outdoor architectural visualizations game assets and environmental storytelling. It is optimized for consistent shading and reliable performance across major 3D engines such as Blender Unreal Engine and Unity. In Blender it integrates seamlessly with the Principled BSDF shader while in Unreal Engine it connects efficiently to Base Color Roughness Normal and Ambient Occlusion inputs. Unity’s URP and HDRP pipelines also fully support this texture when used with the Lit shader. For best results it is recommended to maintain consistent texel density and consider using triplanar or layered UV mapping techniques to minimize repetition. Combining the Normal map with height or parallax mapping further enhances the tactile realism and perceived depth of the rough planks making this texture a versatile and valuable resource for creating detailed natural wood surfaces with a vibrant green painted finish.

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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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