This White Painted Wood Planks texture features a high-quality, seamless PBR material designed with a natural wood substrate as its core. The base consists of finely grained wooden planks, showcasing typical organic fiber orientations and subtle porosity inherent to real wood. The surface is coated with a durable white paint layer, which acts as the primary colorant, providing a smooth yet slightly weathered finish that reveals underlying wood grain patterns and minor imperfections. This painted layer is bonded to the wood substrate with an adhesive binder that ensures strong cohesion and realistic surface wear, including faint cracks and peeling areas that enhance authenticity.
In terms of its physical and optical properties mapped through PBR channels, the BaseColor (Albedo) captures the soft, matte white paint with subtle variations where wood texture shows through. The Normal map highlights fine wood grain, paint brush strokes, and minor surface irregularities, creating lifelike depth and relief. Roughness is moderate and carefully tuned to simulate the semi-matte finish of painted wood, reflecting light softly without glossiness. The Metallic channel remains at zero, consistent with the non-metallic nature of wood and paint. Ambient Occlusion brings out the shadows in crevices between planks and around chipped paint edges, while the Height/Displacement map adds realistic three-dimensional detail to wood grain ridges and paint texture.
Rendered at an ultra-high 8K resolution, this texture is optimized for use in Blender, Unreal Engine, and Unity, making it ideal for architectural visualizations, game environments, and realistic product renders. The seamless design allows for flexible tiling without visible repetition, suitable for large surfaces. For practical application, adjusting the UV scale can help maintain natural wood plank proportions, while fine-tuning roughness values allows control over the paint’s weathered appearance, balancing between fresh and aged looks. Incorporating subtle height map displacement enhances the tactile feel of the wood grain beneath the paint, lending an extra layer of realism to your 3D scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.