PBR Woodland Antler Texture Featuring Weathered Natural Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Woodland Antler Featuring Weathered Natural Surfaces Wood seamless PBR texture preview

Texture Info

IDwood-pbr-woodland-antler-texture-with-natural-weathering
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This PBR texture presents a complex, organic surface formed by overlapping and intertwined deer antlers. Each antler showcases natural weathering effects, including subtle cracks, rough surfaces, and aged patina with gray and beige muted tones. The intricate pattern of branching antlers creates a dense, visually engaging surface with rich details. The texture reveals realistic surface imperfections, including broken tips and rough grain patterns, which add authenticity and depth to 3D renders. Due to its irregular and complex layout, this texture is best suited for use in naturalistic and wildlife-themed projects, rustic environments, or to simulate dense antler-based structures in Unreal Engine, Blender, Unity, and other 3D software. It serves well in close-up usage where texture detail and tactile quality are required. This texture is not, so it is recommended for use in scenarios where unique surface variation without repetition is desired. The muted, natural color palette complements outdoor scenes, hunting lodge interiors, or decorative props in 3D modeling workflows.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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