This seamless physically based rendering (PBR) 3D texture authentically represents old discolored wood planks typically found in weathered wooden flooring and aged timber surfaces. The core material is natural raw wood characterized by prominently visible grain patterns that reveal the organic structure of the wood fibers. These wooden planks exhibit a rough and worn appearance resulting from prolonged exposure to environmental factors such as moisture sunlight and abrasion. The texture captures subtle porosity and fine cracking alongside man-made surface imperfections like scratches and scuffs which contribute to the realistic portrayal of naturally aged weathered wood. The color palette features muted browns greys and faded yellows reflecting pigment variations and oxide layers developed over time enhancing the authenticity of old wooden flooring and timber elements.*
The PBR maps of this tileable wood texture are carefully crafted to mirror these physical and visual characteristics. The Albedo (BaseColor) map displays the true-to-life faded and discolored wood tones with natural pigment shifts while the Normal map emphasizes the intricate grain orientation surface roughness and delicate scratches without altering the underlying mesh geometry. The Roughness map simulates the matte finish of aged wood controlling light diffusion to create a realistic non-reflective surface typical of weathered planks. As expected for organic materials the Metallic map remains at zero ensuring no metallic reflections. Ambient Occlusion adds depth by shading grain valleys and cracks and the Height (Displacement) map accentuates the uneven and weathered profile of the wooden planks enhancing realism in both real-time engines and offline renderers.*
Available in high-resolution 4K with an optional 8K upgrade this seamless 3D texture is optimized for seamless integration into Blender Unreal Engine and Unity workflows guaranteeing consistent realistic shading across diverse lighting conditions and rendering pipelines. The physically based design ensures the wood’s aged rough and worn characteristics translate naturally under various environments. For optimal results it is recommended to carefully adjust the UV scale to maintain a natural grain size relative to your scene and fine-tune roughness settings to suit specific lighting scenarios. This versatile high-quality texture provides an efficient solution for artists and developers aiming to recreate authentic old wood flooring wooden planks and timber surfaces with minimal manual adjustments.*
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.